![]() ![]() In future, new Superships, such as the announced British cruiser Edgar and French battleship Patrie, will undergo the standard closed testing and balancing procedure before introduction to the live environment.All the covert machinations on Earth and industrialization efforts in space are the path for factions to build fleets of ships to protect and advance their interests. In Update 0.11.3, only Superships that have already been openly tested will be introduced to the tech tree - Satsuma, Hannover, Condé, Annapolis, Yamagiri, Zorkiy, United States, and Eagle.Battles with only Superships are also possible. Matchmaking limits regarding the number of ships per Tier and the number of bottom-tier battles per player remain the same as with Tier VIII-X battles. ![]() Battles with Superships can include Tier IX and X ships.Once you gain access, you'll keep it even if you reset your researched branches. Branches resetting won't affect your access to Superships.The addition of Superships to the tech tree will not affect the Research Bureau in any way - Superships cannot be reset, so if you reset the corresponding branch, you will keep the Supership.Just like the squadrons of hybrid ships, they come with a ready timer that's triggered with the start of each battle, and they also require considerable preparation time. Tactical squadrons consist of one attacking flight only, because they are best used as auxiliary weapons. At the same time, they cannot slow down below their cruising speed, and their engine boost does not restore when they are airborne. These aircraft can quickly cover substantial distances and carry out lightning-fast attacks against enemy ships. Tactical squadrons have a high maximum speed and are the main feature of super carriers.Depending on the ship, activating this mode can change the characteristics of guns or shells. After firing, the guns take a long time to reload. ![]() ![]()
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